![]() ![]() Instead of telling one overarching story, Live A Live consists of seven distinct and different short stories. However, the presentation is unique for a game like this. I will note here that it does eventually become that. A tale that spans the agesĪt first glance, I assumed that Live A Live was a lengthy JRPG, something that spans somewhere in the neighborhood of 20-30 hours. Having played through the game myself, I can now say that Live A Live is worthy of its high praise, even if it starts to taper off towards the end. ![]() While it never officially released in America, the game has achieved a high cult status. One of those games is a 16-bit JRPG called Live A Live from Square Enix. Having become a worldwide phenomenon over the past 40 years, it only makes sense that in that amount of time, a game or two misses the North American shores. Video games have been around for a long time.
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